Super Mario Collection

 

Super Mario is a platform game series and media franchise created by Nintendo and featuring their mascot, Mario. Alternatively called the Super Mario Bros. series or simply the Mario series, it is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. There have also been a number of Super Mario video games released on non-Nintendo gaming platforms. How many Super Mario games there are has been debated. There are currently twenty-one similar games and one cross-series game that may or may not be included as part of the series.

 Release timeline
1985 Super Mario Bros.
1986 Super Mario Bros.: The Lost Levels
1987
1988 Super Mario Bros. 2
Super Mario Bros. 3
1989 Super Mario Land
1990 Super Mario World
1991
1992 Super Mario Land 2: 6 Golden Coins
1993
1994
1995 Super Mario World 2: Yoshi's Island
1996 Super Mario 64
1997
1998
1999
2000
2001
2002 Super Mario Sunshine
2003
2004
2005
2006 New Super Mario Bros.
2007 Super Mario Galaxy
2008
2009 New Super Mario Bros. Wii
2010 Super Mario Galaxy 2
2011 Super Mario 3D Land
2012 New Super Mario Bros. 2
New Super Mario Bros. U
2013 Super Mario 3D World
2014
2015 Super Mario Maker
2016 Super Mario Run
2017 Super Mario Odyssey
2018
2019 Super Mario Maker 2


Super Mario Bros.

Super Mario Bros. box.png

North American cover art
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Shigeru Miyamoto
Producer(s) Shigeru Miyamoto
Designer(s)
Programmer(s)
  • Toshihiko Nakago
  • Kazuaki Morita
Artist(s)
  • Shigeru Miyamoto
  • Takashi Tezuka
Composer(s) Koji Kondo
Series Super Mario
Platform(s)
Release
Genre(s) Platform
Mode(s) Single-player, multiplayer
 

Super Mario Bros. was released for the Nintendo Entertainment System (NES) and is the first side-scrolling 2D platform game to feature Mario. It established many core Mario gameplay concepts. The brothers Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach from Bowser/King Koopa. The game consists of eight worlds of four levels each, totaling 32 levels altogether. Though the worlds differ in themes, the fourth level is always a fortress or castle that ends with a fight against Bowser (or one of his minions disguised as him). This is one of the best-selling video games of all time.

Super Mario Bros.: The Lost Levels
The Lost Levels box art shows Mario holding the two-finger V sign inside an inscribed circle. Above, red Japanese text reads the title text: "Super Mario Bros. 2". The Nintendo logo and an award ribbon are displayed in opposite corners.
Japanese cover art
Developer(s) Nintendo R&D4
Publisher(s) Nintendo
Director(s) Takashi Tezuka
Shigeru Miyamoto
Producer(s) Shigeru Miyamoto
Designer(s) Shigeru Miyamoto[1]
Programmer(s) Toshihiko Nakago
Kazuaki Morita
Composer(s) Koji Kondo
Series Super Mario
Platform(s) Family Computer Disk System
Release
  • JP: June 3, 1986
Genre(s) Platform
Mode(s) Single-player

Super Mario Bros. 2
Mario is seen jumping into the air holding a beet, with the game's logo on the top and the tagline "Mario Madness" on the bottom.
North American box art, showing Mario
Developer(s) Nintendo R&D4 (NES, SNES)
Nintendo R&D2 (GBA)
Publisher(s) Nintendo
Director(s) Kensuke Tanabe
Producer(s) Shigeru Miyamoto
Designer(s) Kensuke Tanabe
Yoichi Yamada
Hideki Konno
Programmer(s) Toshihiko Nakago
Yasunori Taketani
Toshio Iwawaki
Artist(s) Tadashi Sugiyama
Yōichi Kotabe
Composer(s) Koji Kondo
Series Super Mario
Platform(s) NES, Arcade (PlayChoice-10), Super NES (SMAS), Game Boy Advance (Super Mario Advance)
Release
Genre(s) Platformer
Mode(s) Single-player

Super Mario Bros. 3
Mario is seen flying using the "Raccoon Mario" power-up over a yellow/gold background. The Game's logo appears on the top and the game's tagline appears on the bottom.
North American cover art, depicting Mario flying with a racoon cap
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s)
Producer(s) Shigeru Miyamoto
Designer(s)
Programmer(s) Toshihiko Nakago
Artist(s)
Composer(s) Koji Kondo
Series Super Mario
Platform(s) Arcade (PlayChoice-10), Nintendo Entertainment System, Game Boy Advance
Release
  • JP: October 23, 1988[4]
  • NA: July 15, 1989 ᴀʀᴄᴀᴅᴇ[3]
  • NA: February 12, 1990[5]
  • PAL: August 29, 1991[6]
Genre(s) Platforming
Mode(s) Single-player, multiplayer

Super Mario Land
Supermariolandboxart.jpg
North American box art
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Director(s) Satoru Okada
Producer(s) Gunpei Yokoi
Designer(s) Hirofumi Matsuoka
Programmer(s) Takahiro Harada
Masao Yamamoto
Artist(s) Hirofumi Matsuoka
Masahiko Mashimo
Composer(s) Hirokazu Tanaka
Series Super Mario
Platform(s) Game Boy, Nintendo 3DS
Release
  • JP: April 21, 1989
  • NA: July 31, 1989
  • EU: September 28, 1990
Genre(s) Platformer
Mode(s) Single-player

Super Mario Land is a 1989 side-scrolling platform video game developed and published by Nintendo as a launch title for their Game Boy handheld game console. It is the first Mario platform game ever to be released for a handheld console. In gameplay similar to that of the 1985 Super Mario Bros., but resized for the smaller device's screen, the player advances Mario to the end of 12 levels by moving to the right and jumping across platforms to avoid enemies and pitfalls. Unlike other Mario games, Super Mario Land is set in Sarasaland, a new environment depicted in line art, and Mario pursues Princess Daisy (who makes her debut in this game). The game also includes two Gradius-style shooter levels.

Super Mario World
Super Mario World Coverart.png
North American box art
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Takashi Tezuka
Producer(s) Shigeru Miyamoto
Designer(s)
Programmer(s) Toshihiko Nakago
Artist(s) Shigefumi Hino
Composer(s) Koji Kondo
Series Super Mario
Platform(s) Kiosk, Super NES, Game Boy Advance
Release SNES
Game Boy Advance
Genre(s) Platform
Mode(s) Single-player, multiplayer

Super Mario Land 2: 6 Golden Coins

                                        Super Mario Land 2 box art.jpg

         North American box art

 

Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Director(s) Hiroji Kiyotake
Takehiko Hosokawa
Producer(s) Gunpei Yokoi
Programmer(s) Takahiro Harada
Yuzuru Ogawa
Artist(s) Hiroji Kiyotake
Takehiko Hosokawa
Makoto Kano
Composer(s) Kazumi Totaka
Series Super Mario
Platform(s) Game Boy, Nintendo 3DS
Release Game Boy
  • JP: October 21, 1992
  • NA: November 2, 1992
  • EU: January 28, 1993
3DS Virtual Console[1]
  • WW: September 29, 2011
  • JP: October 12, 2011
Genre(s) Platform
Mode(s) Single-player

 

Super Mario World 2: Yoshi's Island

 Yoshi's Island (Super Mario World 2) box art.jpg

     North American cover art

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s)
Producer(s) Shigeru Miyamoto
Artist(s)
Composer(s) Koji Kondo
Series
Platform(s) Super NES, Game Boy Advance
Release Super NES
  • JP: August 1995
  • WW: October 1995
Game Boy Advance
  • JP: September 20, 2002
  • NA: September 23, 2002
  • AU: October 4, 2002
  • EU: October 11, 2002
Genre(s) Platform
Mode(s) Single-player

 

 

 Super Mario 64

 

 Artwork of a horizontal rectangular box. Depicted is Mario flying with wings on his red cap caused by the "Wing Cap" power up. He flies in front of a blue backdrop with clouds, a Goomba and Princess Peach's Castle in the distance. The bottom portion reads "Super Mario 64" in red, blue, yellow, and green block letters.

North American cover art

 

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Shigeru Miyamoto
Producer(s) Shigeru Miyamoto
Composer(s) Koji Kondo
Series Super Mario
Platform(s) Nintendo 64
Release
  • JP: June 23, 1996
  • NA: September 29, 1996
  • EU: March 1, 1997[1]
Genre(s) Platform
Mode(s) Single-player

 

 Super Mario Sunshine

 Super mario sunshine.jpg

North American box art

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s)
Producer(s)
Designer(s)
  • Hiromu Takemura
  • Atsushi Miyagi
  • Taeko Suguwara
  • Kazumi Yamaguchi
Programmer(s)
  • Koichi Hayashida
  • Shunsaku Kitamura
  • Shinichi Sasaki
Writer(s) Makoto Wada
Composer(s)
Series Super Mario
Platform(s) GameCube
Release
  • JP: July 19, 2002
  • NA: August 26, 2002
  • EU: October 4, 2002
  • AU: October 11, 2002
Genre(s) Platformer
Mode(s) Single-player

 New Super Mario Bros.

 NewSuperMarioBrothers.jpg

North American box art

Developer(s) Nintendo EAD Group No. 4
Publisher(s) Nintendo
Director(s) Shigeyuki Asuke
Producer(s) Hiroyuki Kimura
Designer(s) Masanao Arimoto
Programmer(s)
  • Nobuhiko Sadamoto
  • Eiji Noto
Composer(s)
Series Super Mario
Platform(s) Nintendo DS
Release
  • NA: May 15, 2006
  • JP: May 25, 2006
  • AU: June 8, 2006
  • EU: June 30, 2006
Genre(s) Platform
Mode(s) Single-player, multiplayer

 Super Mario Galaxy

 The game's cover art shows Mario flying through space alongside a Luma, a small star-shaped creature

North American cover art

Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Yoshiaki Koizumi
Producer(s)
Designer(s)
  • Yoshiaki Koizumi
  • Shigeru Miyamoto (concept)
Programmer(s)
  • Naoki Koga
  • Takeshi Hayakawa
Artist(s) Kenta Motokura
Writer(s) Takayuki Ikkaku
Composer(s)
Series Super Mario
Platform(s) Wii
Shield Tablet
Nintendo Switch
Release Wii
  • JP: 1 November 2007[1]
  • NA: 12 November 2007
  • EU: 16 November 2007
  • AU: 29 November 2007
Android
  • CHN: 22 March 2018
Nintendo Switch
  • WW: 18 September 2020
[a]
Genre(s) Platform, action-adventure
Mode(s) Single-player, multiplayer

 New Super Mario Bros. Wii

 NewSuperMarioBrosWiiBoxart.png

Packaging artwork used for all regions

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Shigeyuki Asuke
Producer(s)
Composer(s)
  • Shiho Fujii
  • Ryo Nagamatsu
  • Kenta Nagata[1]
Series Super Mario
Platform(s) Wii, Nvidia Shield TV
Release Wii
  • AU: November 12, 2009[2]
  • NA: November 15, 2009[4]
  • EU: November 20, 2009[3]
  • JP: December 3, 2009[5]
Nvidia Shield TV
  • CHN: December 5, 2017
[6]
Genre(s) Platform
Mode(s) Single-player, multiplayer

 

 Super Mario Galaxy 2[

 

Packaging artwork

Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Koichi Hayashida
Producer(s)
Designer(s) Kenta Motokura
Programmer(s) Takeshi Hayakawa
Artist(s) Daisuke Watanabe
Composer(s)
Series Super Mario
Platform(s) Wii
Release
Genre(s) Platforming
Mode(s) Single-player, multiplayer

 Super Mario 3D Land

 Mario is jumping in an area with various enemies and blocks. A shadow behind him features him wearing the "Tanooki Suit". The game's logo appears underneath.

Packaging artwork

Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Koichi Hayashida
Producer(s) Yoshiaki Koizumi
Designer(s) Kenta Motokura
Programmer(s) Hideyuki Sugawara
Composer(s)
Series Super Mario
Platform(s) Nintendo 3DS
Release
  • JP: November 3, 2011
  • NA: November 13, 2011
  • EU: November 18, 2011
  • AU: November 24, 2011
Genre(s) Platform
Mode(s) Single-player

 New Super Mario Bros. 2

 New Super Mario Bros. 2 box artwork.png

Packaging artwork

Developer(s) Nintendo EAD Group No. 4
Publisher(s) Nintendo
Director(s) Yusuke Amano
Producer(s)
Programmer(s) Kenji Higashiyama
Artist(s) Masaaki Ishikawa
Composer(s) Kenta Nagata
Series Super Mario
Platform(s) Nintendo 3DS
Release
  • JP: July 28, 2012
  • EU: August 17, 2012
  • AU: August 18, 2012
  • NA: August 19, 2012
  • CHN: July 17, 2021
Genre(s) Platforming
Mode(s) Single-player, multiplayer

 New Super Mario Bros. U

 The 4 playable characters of the game are in the Acorn Plains world. Mario is jumping on Yoshi as they look to the camera. Luigi with a shocked expression is holding onto a Balloon Baby Yoshi trying to avoid a Piranha Plant. Blue Toad is holding onto a bubble-blowing Baby Yoshi as it blows bubbles and traps a Goomba inside. Yellow Toad is flying while wearing the Flying Squirrel Suit. The game's logo appears below.

Packaging artwork

Developer(s) Nintendo EAD
Publisher(s) Nintendo (Worldwide)
Tencent Games (China, Deluxe only)
Director(s) Masataka Takemoto
Producer(s)
Designer(s)
  • Shigeyuki Asuke
  • Daiki Iwamoto
  • Ryutaro Kanno
Artist(s) Masanobu Sato
Composer(s)
Series Super Mario
Platform(s) Wii U
Nintendo Switch
Release Wii U
  • NA: November 18, 2012
  • PAL: November 30, 2012
  • JP: December 8, 2012
Nintendo Switch
  • WW: January 11, 2019
  • China: December 10, 2019
Genre(s) Platform
Mode(s) Single-player, multiplayer

 Super Mario 3D World

 Super Mario 3D World box art.jpg

Packaging artwork

 

Developer(s) Nintendo EAD Tokyo[a]
Publisher(s) Nintendo
Director(s)
  • Koichi Hayashida[1]
  • Kenta Motokura[2]
Producer(s) Yoshiaki Koizumi
Designer(s)
  • Yuichi Iwasa
  • Eisaku Sato
  • Futoshi Shirai
Programmer(s)
  • Hideyuki Sugawara
  • Norihiro Aoyagi
Artist(s)
  • Daisuke Watanabe
  • Rikuto Yoshida
Composer(s)
Series Super Mario
Platform(s) Wii U
Nintendo Switch
Release Wii U
  • JP: November 21, 2013[6]
  • NA: November 22, 2013[5]
  • EU: November 29, 2013[7]
  • AU: November 30, 2013[8]
Nintendo Switch
  • WW: February 12, 2021
Genre(s) Platformer
Mode(s)

Single-player, multiplayer

 Super Mario Maker

 Mario, wearing a construction worker outfit is holding a ? Block next to the game's logo. On the top a hand is making a course done in the style of the original Super Mario Bros. for the NES.

Packaging artwork

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Yosuke Oshino
Producer(s)
Designer(s)
Artist(s)
  • Hirotake Ohtsubo
  • Kenta Usui
  • Nobuo Matsumiya
  • Mari Shibata
Composer(s)
Series Super Mario
Platform(s) Wii U, Nintendo 3DS
Release Wii U
  • JP: September 10, 2015
  • NA/EU: September 11, 2015
  • AU: September 12, 2015
Nintendo 3DS
  • JP: December 1, 2016
  • NA/EU: December 2, 2016
  • AU: December 3, 2016
Genre(s) Level editor, platform
Mode(s) Single-player

 Super Mario Run

 Super Mario Run logo.svg

Super Mario Run logo

Developer(s) Nintendo EPD[a]
Publisher(s) Nintendo
Producer(s) Shigeru Miyamoto
Designer(s) Takashi Tezuka
Series Super Mario
Engine Unity
Platform(s)
Release
  • iOS
  • December 15, 2016
  • Android
  • March 22, 2017
Genre(s) Auto-running, platform
Mode(s) Single-player

 Super Mario Odyssey

 The icon art shows Mario, a cartoon-like mustachioed man, jumping and throwing his anthropomorphic hat Cappy towards the viewer. Behind them is a collage consisting of screenshots from different areas from the game, including a large picture of an urban location.

Super Mario Odyssey icon featuring Maio and the anthropomorphic hat Cappy

Developer(s) Nintendo EPD[a]
Publisher(s) Nintendo
Director(s) Kenta Motokura
Producer(s)
Designer(s)
  • Futoshi Shirai
  • Shinya Hiratake
Programmer(s)
  • Norihiro Aoyagi
  • Wataru Tanaka
Artist(s)
  • Rikuto Yoshida
  • Naoki Mineta
  • Sho Murata
Writer(s) Hiroaki Hishinuma
Composer(s)
Series Super Mario
Platform(s) Nintendo Switch
Release October 27, 2017
Genre(s) Platform, action-adventure
Mode(s) Single-player, multiplayer

 

 Super Mario Maker 2

 

Super Mario Maker 2 icon, depicting Mario and Luigi constructing a stage

Developer(s) Nintendo EPD
Publisher(s) Nintendo
Director(s) Yosuke Oshino
Producer(s)
Designer(s)
Programmer(s) Fumiya Nakano
Artist(s) Ryota Akutsu
Composer(s)
Series Super Mario
Platform(s) Nintendo Switch
Release June 28, 2019
Genre(s) Level editor, platform
Mode(s) Single-player, multiplayer
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