Street Fighter (Japanese: ストリートファイター, Hepburn: Sutorīto Faitā), commonly abbreviated as SF or スト (Suto), is a fighting video game franchise developed and published by Capcom. The first game in the series was released in 1987, followed by five other main series games, various spin-offs and crossovers and numerous appearances in various other media. Its best-selling 1991 release Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre.
Street Fighter is one of highest-grossing video game franchises of all time and serves as one of Capcom's flagship series with total sales of 44 million units worldwide as of December 31, 2019.
- Street Fighter (1987)
- Street Fighter II (1991)
- Street Fighter Alpha (1995)
- Street Fighter EX (1996)
- Crossover series (1996)
- Street Fighter III (1997)
- Street Fighter IV (2008)
- Street Fighter V (2016)
- Other games
Street Fighter |
Genre(s) | Fighting game |
---|---|
Developer(s) |
Capcom, Dimps (main series) Arika (Street Fighter EX series) Bandai Namco Studios (Warriors League series) |
Publisher(s) | Capcom |
Creator(s) |
Takashi Nishiyama Hiroshi Matsumoto |
Platform(s) | |
First release |
Street Fighter August 30, 1987 |
Latest release |
Street Fighter V: Champion Edition February 15, 2020[1] |
Spin-offs | Final Fight series, Rival Schools series, crossover games, animated and live-action films and animated series, stage show, traditional games, manga, and comics |
Street Fighter II: The World Warrior |
Japanese arcade brochure featuring the original eight main characters.
Clockwise from top left: E. Honda, Zangief, Ken, Blanka, Dhalsim, Ryu, and Guile. At the center: Chun-Li. |
|
Developer(s) | Capcom |
---|---|
Publisher(s) | Capcom |
Director(s) | Hiroshi Matsumoto |
Producer(s) | Yoshiki Okamoto |
Designer(s) |
Akira Nishitani Akira Yasuda |
Programmer(s) | Shinichi Ueyama Seiji Okada Yoshihiro Matsui Motohide Eshiro |
Artist(s) | Eri Nakamura Satoru Yamashita |
Composer(s) |
Yoko Shimomura Isao Abe |
Series | Street Fighter |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | CP System (CPS-1) |
CPU |
68000 @ 10 MHz, Z80 @ 3.579 MHz |
Sound |
YM2151 @ 3.579 MHz, MSM6295 @ 7.576 MHz |
Display |
Raster, horizontal orientation, 384×224 resolution, 60 Hz refresh rate, 4096 colors on screen, 65,536 color palette[3] |
Street Fighter Alpha: Warriors' Dreams |
Developer(s) | Capcom |
---|---|
Publisher(s) |
Capcom PlayStation, Saturn and Game Boy Color |
Designer(s) |
Noritaka Funamizu Haruo Murata Hideaki Itsuno |
Programmer(s) | Chan Cho Choy Pon Arikichi Hard Yas Super Sailor |
Artist(s) | Konomi Buppo Shibata Kayoko Akiko Matsunaga Nakagawa Daisuke Jun Matsumura Alien Pole Takechan |
Composer(s) | Isao Abe Syun Nishigaki Setsuo Yamamoto Yuko Takehara Naoaki Iwami Naoshi Mizuta |
Series | Street Fighter |
Platform(s) |
Arcade Game Boy Color PlayStation Sega Saturn Windows CPS Changer Java ME |
Release |
Arcade CPS Changer PlayStation Saturn Game Boy Color PC
|
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | CPS-2 |
Display |
Raster, 384 × 224 pixels (Horizontal), 4096 colors on screen, 16,777,216-colors palette[1] |
Street Fighter EX |
Poster for the arcade version.
|
|
Developer(s) | Arika |
---|---|
Publisher(s) |
Capcom Virgin Interactive (EU) |
Designer(s) | Junichi Ono Akira Nishitani Noritaka Funamizu Kazuko Kawanaka Masashi Tanaka |
Programmer(s) | Hori Takamasa Hiroyasu Od Hassy Akira K |
Artist(s) | Jun Matsumura Alien Pole Masaaki Tanaka Kazuko Kawanaka |
Composer(s) | Takayuki Aihara Shinji Hosoe Ayako Saso |
Platform(s) | Arcade, PlayStation |
Release |
Arcade
(Plus) PlayStation (Plus α) |
Genre(s) | Fighting |
Mode(s) | Up to two players simultaneously |
Cabinet | Upright |
Arcade system | Sony ZN-1 |
Display | Raster, 640 x 480 pixels (Horizontal), 65536 colors |
Street Fighter EX (ストリートファイターEX, Sutorīto Faitā EX) is a 2D head-to-head fighting game with 3D graphics, originally released as a coin-operated arcade game for the Sony ZN hardware in 1996. It is a spin-off of the Street Fighter series co-produced by Capcom with Arika and was the first game in the series to feature 3D polygon graphics. It was followed by an updated arcade version titled Street Fighter EX Plus, as well as a PlayStation-exclusive home console version titled Street Fighter EX Plus α, both released in 1997. A Nintendo 64 version was also announced for release in 1997, but later cancelled.
Street Fighter III: New Generation |
European arcade flyer
|
|
Developer(s) | Capcom |
---|---|
Publisher(s) |
Arcade Capcom Dreamcast |
Producer(s) | Tomoshi Sadamoto |
Designer(s) | Yasuhiro Seto Tomonori Ohmura Obata Shinichiro |
Programmer(s) | Kazuhito Nakai Tate Yas |
Artist(s) | Ball Boy Q Yu-suke D Kurita |
Composer(s) | Hideki Okugawa Yuki Iwai |
Series | Street Fighter |
Platform(s) | Arcade, Dreamcast |
Release |
Arcade Dreamcast
|
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | CP System III |
Display |
Raster, 384 x 224 (Horizontal), 32,768 colors on screen, 16-million color palette[2] |
Street Fighter IV |
Promotional poster for the original arcade release featuring Ryu, and the game's first four newcomers: Abel, Rufus, Crimson Viper and El Fuerte
|
|
Developer(s) |
Dimps Capcom |
---|---|
Publisher(s) | Capcom |
Director(s) | Takashi Tsukamoto |
Producer(s) | Yoshinori Ono |
Designer(s) | Hirotoshi Shiozaki |
Programmer(s) | Ryosuke Nakano |
Artist(s) | Daigo Ikeno |
Composer(s) | Hideyuki Fukasawa |
Series | Street Fighter |
Platform(s) | Arcade, PlayStation 3, Xbox 360, Microsoft Windows, iOS, Android, PlayStation 4, Xbox One |
Release |
Arcade PlayStation 3, Xbox 360[2]
Microsoft Windows[3] iOS March 10, 2010[7] |
Genre(s) | Fighting |
Mode(s) | Single-player, competitive multiplayer |
Cabinet | Sit-down |
Arcade system |
Taito Type X2[8] Taito Type X3 (Ultra) |
CPU |
LGA 775 compatible CPU: Intel Core 2 Duo E6400[9][10] GPU: GeForce 7900 GS[10] |
Sound | Onboard 7.1ch HD Audio[9] |
Display | 720p/1080i/1080p 16:9 LCD screen |
Street Fighter V |
Box artwork for the original home console release, depicting Ryu
|
|
Developer(s) | |
---|---|
Publisher(s) | Capcom |
Director(s) | Takayuki Nakayama |
Producer(s) | Koichi Sugiyama[1] |
Artist(s) | Toshiyuki Kamei |
Composer(s) |
|
Series | Street Fighter |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
Original Microsoft Windows, PlayStation 4
Microsoft Windows, PlayStation 4
Microsoft Windows, PlayStation 4
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito Type X4 |